A New HAK for The Vast?

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Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Something I'm working on adding to the rural tileset (Dragon Dale, the Glades, the main roads between towns all use rural)... footpaths.

Image

Image

These first two show the paths running through Toro's new gentle hills, which are part of his rural mod and will be included in The Vast. You can see some of the new trees Toro put in too. Also the new 3d grass; that's a texture from Zwerkules' biorural override. So much nicer than the old bioware 3d grass.

Image

I'm hoping to have the first hak compilation ready for release pretty soon.
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Hungry Crow
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Re: A New HAK for The Vast?

Post by Hungry Crow »

Those look really great AG.
Toro
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Re: A New HAK for The Vast?

Post by Toro »

Looking Good AG ! I like the footpaths.
Eldred AllGood , Servant of Torm
Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Toro wrote:Looking Good AG ! I like the footpaths.
Thanks. I've had to bring the walkmeshes in on every tile so the 3d grass will come to the edge of the path, but that part's going ok. I'm also modding the ground to match the wok changes where needed. Still a lot to go on duplicating your hilly roads as paths, but I have enough done for basic paths up and through the hills.
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
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Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Some teasers for you. We're really close to releasing the first phase of the new hak sets.

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The road at Land's Drop, just east of the ruins of Four Towers.

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Deep inside the Mhyrrwood Goblin Warrens. The caverns makeover is courtesy of Zwerkules' Biomines hak ( Mines/Cavern override with ceilings and lava pits). The goblins makeover is from Lord of worms / EvilAsmo&SebastianCain's Goblin Override.

Image
This much improved hilly terrain in Mhyrrwood Glades - Central, just outside the goblin lair is from Toro's Rural Override/Expansion hak.
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
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archimedes 13
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Re: A New HAK for The Vast?

Post by archimedes 13 »

wow. very impressive. nice work all.
archimedes 13
Matyas DeLac
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Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Glad you're impressed. There is some really nice custom content out there.
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"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
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Micteu
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Re: A New HAK for The Vast?

Post by Micteu »

Nice. Are there going to be any modifications to the rolling hills so that streams could appear on hillsides?
Toro
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Re: A New HAK for The Vast?

Post by Toro »

I think so . :wink:
Eldred AllGood , Servant of Torm
Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

I think I'm just missing one tile to drop streams from raise to gentle hill.
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
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Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

We are now in phase one of our new HAK additions. You will need to download and install these extra files to play on The Vast.

Get what you need here:
http://www.nwnthevast.net/haks-required-to-play-on-the-vast/

Note: If you had the two optional server override files (CLS_FEAT_DRUID.2da and spells.2da) from before, please delete them from your NWN/override folder. They are now part of the hak.

Anyone playing The Vast in 2013 can skip step one on the hak downloads page, as you already installed CEP 2.4 (unless of course you uninstalled it).
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
-Benjamin Franklin
archimedes 13
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Re: A New HAK for The Vast?

Post by archimedes 13 »

Downloaded the Haks last night and checked it out. Tremendous. The caves are downright scary!
archimedes 13
Matyas DeLac
Your fourfold duties are to faith, family, masters, and all good being of Faerun.
Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Colored Eyes and Lips
One of the haks we use allows you to custom-color your eyes and lips (it also automatically matches your eyebrows to your hair color). Eyes take on your color choice for tattoo 1. Lips take on your color choice for tattoo 2.

Some PC models may already have eyes that are too dark to see much of a change.

Learn what you need to change these colors here:
http://www.nwnthevast.net/module-features/character-customization/

If you need to remove actual tattoos because you had to change your eyes or lips due to previous colorful tattoo choices, please ask a DM for help.
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
-Benjamin Franklin
sarah petite
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Re: A New HAK for The Vast?

Post by sarah petite »

Can't seem to get that 7zipper to work. It says it can't open an archive?


Aha!! Found it. I can only operate it by opening the 7-upper. And then remembering where the downloads get downloaded, etc. But it worked.
sarah petite. GMT + 1
Algernon's Ghost
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Re: A New HAK for The Vast?

Post by Algernon's Ghost »

Once you've downloaded the .7z hak files (and installed 7-Zip), you should be able to just right click the compressed .7z file and choose from the options (like Extract Here for example) on 7-Zip the menu.
Please see http://www.nwnthevast.net for server information, guidelines, rules, and lore.

"They who would give up an essential liberty for temporary security, deserve neither liberty nor security."
-Benjamin Franklin
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