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Re: A New HAK for The Vast?
Posted: Sat Jul 20, 2013 4:43 pm
by Algernon's Ghost
Something I'm working on adding to the rural tileset (Dragon Dale, the Glades, the main roads between towns all use rural)... footpaths.
These first two show the paths running through Toro's new gentle hills, which are part of his rural mod and will be included in The Vast. You can see some of the new trees Toro put in too. Also the new 3d grass; that's a texture from Zwerkules' biorural override. So much nicer than the old bioware 3d grass.
I'm hoping to have the first hak compilation ready for release pretty soon.
Re: A New HAK for The Vast?
Posted: Sat Jul 20, 2013 5:09 pm
by Hungry Crow
Those look really great AG.
Re: A New HAK for The Vast?
Posted: Sun Jul 21, 2013 1:28 pm
by Toro
Looking Good AG ! I like the footpaths.
Re: A New HAK for The Vast?
Posted: Sun Jul 21, 2013 2:46 pm
by Algernon's Ghost
Toro wrote:Looking Good AG ! I like the footpaths.
Thanks. I've had to bring the walkmeshes in on every tile so the 3d grass will come to the edge of the path, but that part's going ok. I'm also modding the ground to match the wok changes where needed. Still a lot to go on duplicating your hilly roads as paths, but I have enough done for basic paths up and through the hills.
Re: A New HAK for The Vast?
Posted: Sat Aug 03, 2013 4:08 pm
by Algernon's Ghost
Some teasers for you. We're really close to releasing the first phase of the new hak sets.

The road at Land's Drop, just east of the ruins of Four Towers.

Deep inside the Mhyrrwood Goblin Warrens. The caverns makeover is courtesy of Zwerkules' Biomines hak ( Mines/Cavern override with ceilings and lava pits). The goblins makeover is from Lord of worms / EvilAsmo&SebastianCain's Goblin Override.

This much improved hilly terrain in Mhyrrwood Glades - Central, just outside the goblin lair is from Toro's Rural Override/Expansion hak.
Re: A New HAK for The Vast?
Posted: Sat Aug 03, 2013 5:33 pm
by archimedes 13
wow. very impressive. nice work all.
Re: A New HAK for The Vast?
Posted: Sun Aug 04, 2013 2:04 pm
by Algernon's Ghost
Glad you're impressed. There is some really nice custom content out there.
Re: A New HAK for The Vast?
Posted: Sun Aug 04, 2013 3:24 pm
by Micteu
Nice. Are there going to be any modifications to the rolling hills so that streams could appear on hillsides?
Re: A New HAK for The Vast?
Posted: Sun Aug 04, 2013 6:24 pm
by Toro
I think so .

Re: A New HAK for The Vast?
Posted: Sun Aug 04, 2013 11:06 pm
by Algernon's Ghost
I think I'm just missing one tile to drop streams from raise to gentle hill.
Re: A New HAK for The Vast?
Posted: Mon Aug 05, 2013 11:13 pm
by Algernon's Ghost
We are now in phase one of our new HAK additions. You will need to download and install these extra files to play on The Vast.
Get what you need here:
http://www.nwnthevast.net/haks-required-to-play-on-the-vast/
Note: If you had the two optional server override files (CLS_FEAT_DRUID.2da and spells.2da) from before, please delete them from your NWN/override folder. They are now part of the hak.
Anyone playing The Vast in 2013 can skip step one on the hak downloads page, as you already installed CEP 2.4 (unless of course you uninstalled it).
Re: A New HAK for The Vast?
Posted: Tue Aug 06, 2013 5:38 pm
by archimedes 13
Downloaded the Haks last night and checked it out. Tremendous. The caves are downright scary!
Re: A New HAK for The Vast?
Posted: Tue Aug 06, 2013 9:34 pm
by Algernon's Ghost
Colored Eyes and Lips
One of the haks we use allows you to custom-color your eyes and lips (it also automatically matches your eyebrows to your hair color). Eyes take on your color choice for tattoo 1. Lips take on your color choice for tattoo 2.
Some PC models may already have eyes that are too dark to see much of a change.
Learn what you need to change these colors here:
http://www.nwnthevast.net/module-features/character-customization/
If you need to remove actual tattoos because you had to change your eyes or lips due to previous colorful tattoo choices, please ask a DM for help.
Re: A New HAK for The Vast?
Posted: Thu Aug 08, 2013 3:57 pm
by sarah petite
Can't seem to get that 7zipper to work. It says it can't open an archive?
Aha!! Found it. I can only operate it by opening the 7-upper. And then remembering where the downloads get downloaded, etc. But it worked.
Re: A New HAK for The Vast?
Posted: Thu Aug 08, 2013 4:29 pm
by Algernon's Ghost
Once you've downloaded the .7z hak files (and installed 7-Zip), you should be able to just right click the compressed .7z file and choose from the options (like Extract Here for example) on 7-Zip the menu.